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Overview

Game Statement

Souls & Sails is a 3D survival adventure game set within the pirate era. Harvest wood, stone and metal that can be used to craft new equipment and upgrade your own pirate ship. Your character is tasked to locate and retrieve long lost artifacts that have been rumored to possess an ancient curse. The player is forever chased by an unnatural Soul Storm that consumes souls trapped inside. The player needs to manage resource gathering and speed to be able to safely retrieve artifacts and avoid the Soul Storm.

Footage

Full walkthrough of Souls & Sails' tutorial.

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Timestamps

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Crafting - 7:00

Exploration - 7:30

Ship Sailing - 9:52

Gameplay

Mechanics

Harvesting:
Use various tools to gather materials such as wood, stone and metal, or dig up dirt mounds in search of treasure.

Smelting:
Use fuel (wood, charcoal) to smelt metal ore into ingots which can then be used to craft unique tools and upgrades. The furnace only ignites when attempting to smelt an item that does result in a smeltable item. It also continues to smelt while the player leaves the furnace until all fuel is consumed.

Crafting:
Combine materials to create new tools which improve resource gathering and upgrade your ship with benefits such as increased movement speed.  There is an indicator letting the player know if they have enough materials or not to craft each item. There are also ship upgrades that require previous upgrades to be crafted beforehand.

Stamina:
Stamina is consumed when performing actions such as sprinting and swinging tools. Stamina begins to regen when not being used after a short delay. The player cannot perform these actions without stamina.

Health:
Health is slowly drained when the character's anxiety bar has reached it's limit, use food to regain health back. Once the character's health reaches zero the game is over.

Anxiety:
Anxiety increases when trapped within the Soul Storm, stay outside of the storm to keep anxiety at low levels.
 

Objective

The player's objective is to locate and dig up each artifact that is hidden on every island. Crafting new equipment and upgrading your ship with resources will make this endeavor easier.

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Island Designs

Island Design 1

This is my first design; I liked the idea of having the player spawn on a small island separated from the mainland which gives the player more incentive to quickly explore the large island. I also want to have large rocks extruding from the water to act as barriers that prevent the player from docking their ship at that location, this is so I can predict the player’s entry point to the island and design points of interests accordingly. The player would have to follow a narrow path that winds up the mountain leading to an enclosed area where there will be the buried artifact and rare metal deposits.

Island Design 2

I kept the same smaller island idea for this design but made it feel more closely attached to the mainland. The mountainous area would only be approachable from a hidden path on one corner of the island to encourage exploration. Once at the top you would have a clear view of the whole island and specifically a great view of the small island the player spawns on to warrant achievement of where they got to from where they started.

Assets

Pirate Ship

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Equipment

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